Stage 1- iteration 1
In the last update I said I would finish the first level in 2 weeks. Now about 1 month later I've finally done it.
First thing, art. I made updates to the zombie sprites and animation to fit a little better. I've also made new sideways bridges and a big stone bridge. There is now a stone wall and door that are meant to signify the next level. Mostly everything is done for Wilbur, the only thing I might want fix is the tnt throw he has. There are now portraits for both Wilbur and Technoblade. I probably want to fix them though, especially Wilbur's.
All inputs are pretty much handle by mouse now. It took about a week to fix, but it was definitely worth it. Now I just need to fix all the keyboard inputs, with me unfortunately disabling the custom key binds until is fixed.
New fight! Wilbur is a small mini boss that you can fight with two attacks. With implementing Wilbur's battle stuff, I made some the in built battle structure that should help making new battles easier.
In the future I plan to: finally get proper wasd support, a battle background, new portraits, and a few minor things.
That's pretty much it. Thanks for reading!
Files
Get The TechnoRPG
The TechnoRPG
Status | In development |
Author | sturdypower1 |
Genre | Adventure |
More posts
- stage 1- iteration 3Oct 29, 2021
- stage 1-iteration2Sep 17, 2021
- week 19Jun 21, 2021
- week 16May 31, 2021
- week14May 17, 2021
- week12Apr 28, 2021
- week 10 update?Apr 12, 2021
- month 2 updateApr 05, 2021
- week5 updateMar 10, 2021
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